Sunday, June 5, 2011

Essential Gaming II

Some more games I've spent a measurable fraction of my waking life playing.  Enjoy.

Star Wars Battle Front II-  I do believe I owe my terrible 1st semester grades of 2006 to this little baby here.  I had the first one, and that was awesome and all, but the moment I played the second I owned no other video games.  I have hundreds of thousands of kills, a 'general' ranking, and legendary status on all the medals.  I have to put the AI on elite just so im sure they can hit me.  And thats not particularly skill, but the powerups you earn eventually turn you invincible with a death cannon for a gun, so its more about how much time I wasted playing this game.  That was only because it was a very, very, very good game.  The levels were intricately detailed to give vantage points while still looking natural and evocative.  The controls are quite straightforward, being a shooter and all.  The best part is its a third person yet handles just like an fps.  There's even a FP mode, but its kind of lame as you cant see your gun.  The multiplayer is incredible, especially in "Conquest" mode.  You build fleets and play risk in space, only you get to do the battles too (with purchaseable powerups, of course).  Another upgrade from the first and probably the best feature of the game are the space battles.  Still not quite actually from the movie kind of battles, but you still have to face enemy fighters and attack the command ships, which you can also board and take out from the inside.  Its a well rounded, easily playable and highly addicting game that will surely cost you your GPA.

Shadow of the Colossus-  Hands down, will forever be in top percent of great games.  The world was so well designed I thought I was there, and would actually compare scenes in the game to real locations, saying "It looks just fucking like that".  The bosses, if you are unaware, are the only enimies in the game.  The challenge is finding them, and with said detailed world that is usually a very stressful ordeal.  Once you do find them, you then have to kill them in order to harvest soul spaghetties (I dunno, just play it and see).  Some of the bosses are aggressive, and will attack you on sight.  Others will hunt you down (in a maze).  Its the ones that dont really fight back that give you a sense at what is going on; these massive creatures have existed for probably millenia, and you just come in and end their reign, and one by one they die.  There was also the hidden garden with the poison fruit on top of the temple, which was pretty cool except after defeating 400 little lizards and eating their tales (or was it the fruit?), I was able to get up and see what the fuck was so secret only to look around a 50x30 courtyard.  Whatever, it was cool.  There was also a prequel, ICO, it didnt really follow the same gameplay, but the feel of it is the same in that good, eerie sort of way.  I did hear about a third installment (the stories and style shift, but theyre of the same world), but It was for ps3 and I lost track a while ago.

Alpha Centauri-  Gameplay is basically Civilization in space (well, an undeveloped alien world), but the setup has its own flavor and all that.  You land on the planet as one of seven faction leaders (military, economy, religion, humanitarianism, totalitarianism, ecological, and academic), and you watch your units evolve from little 1/1/1 scouts to hovertanks, battleships, jets, missiles and even nukes.  You can win the game through several options (if you havent guessed it, I only ever won by conquering); domination, controlling all the money, uniting everyone in peace, or doing science so hard you evolve past humans.

Homeworld-  An awesome 3D panoramic space RTS game.  You had a mothership travelling through space, and on the way there are some encounters both good and bad and you build a fleet of ships to defend yourself.  Some of the bigger capitol ships get pretty badass, and nothing beats watching the enemy fleet get pummeled from all sides by every ship youve got.  The controlls were a little bit to learn, but I was kinda young when I got this one.

Pharaoh-  Sim City in Ancient Egypt.  Plus you get to build pyramids and sphynxes and obelisks and all sorts of cool shit.  You also have to worry about appeasing gods, and sometimes if you dont you can get screwed over.  Disease, disaster, bad economy.  That last one is a bitch because its a dominoe, and next goes house values, people leave, you no longer have enough workers, buildings catch fire or collapse because the workers left want to work at the wood cutter, even though the are no more loggers and police, fire stations and architects posts stand empty.  You could manually move them there, but you usually dont know the situation until something happens and its too late.

Goldeneye-  Nuff said.

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